![]() ![]() As of this review, the source code for Blood has not officially been released but I know there were several projects over the years that have attempted to enhance the game. I should mention the GoG version of Fresh Supply does come with the original DOS game. Just like the those games, Fresh Supply is designed to run on modern systems and contains numerous improvements. ![]() ![]() It was developed by Nightdive Studios, the same developer that brought us updated versions of Doom 64, Turok, Turok 2, SiN, Strife, System Shock, and several others. Blood: Fresh Supply is like a remaster of the game and was released for PC in May, 2019. Two expansion packs were released, The Plasma Pak which was developed in-house by Monolith, and Cryptic Passage which was developed by Sunstorm Interactive. Developed by Monolith Productions and published by GT Interactive Software, the shareware version of Blood released for PC in March, 1997. When the Fresh Supply version came out I figured I would give it another shot and this time I beat it. People rave about it and I tried getting into it a few times but always gave up because I kept dying in the first few levels. Blood is one of the big three classic Build engine games I didn’t know existed until years after it released.
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